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+ | [[File:AncientVillageCentre.png|right]] |
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− | The |
+ | The '''Village Centre''' is the centre of the village. Everything is built around it using [[Open tile|surrounding squares]] and resource squares. As the game advances, you can upgrade it and have other types which allow you to upgrade other aspects of your civilizations, such as levels of resource sites, [[Library (Building)|libraries]], [[Population|population]], [[Gold|gold]] intake, and also how fast you will advance through your current Age. The level of your Centre can affect how fast your construction teams work as well. It is replaced by the [[City centre (Building)|City centre]] in the [[Classical Age]]. |
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− | As you look at certain constructs, you have to have a different type of village centre in order to use or construct them. In some cases, you needed a certain one (or higher) to even research some things, but this is usually dictated by your [[library]]. |
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+ | {{Clear}} |
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− | When you level up your centre to the next form (i.e: from village centre to town hall) it takes on the abilities of the highest level of the last form and any forms before that one. For example, you need a level 8 Village Centre to make [[Logging Camp]] level 8, but if you go straight from level 7 centre to a [[Town Hall]], you can increase your camp's level without leveling up to level 8. |
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+ | ==Costs== |
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+ | {{CostHeader}} |
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+ | {{CostLine|1|Ancient}} |
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+ | {{CostLine|2|Ancient|F=500|W=1500|S=1500|T=0:28:34}} |
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+ | {{CostLine|3|Ancient|F=1000|W=3000|S=3000|T=1:00:00}} |
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+ | {{TableEnd}} |
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+ | {{Clear}} |
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+ | ==Effects== |
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+ | |||
+ | {| class="wikitable" style="text-align: center" |
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+ | ! rowspan="2" | Level |
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+ | ! rowspan="2" | [[File:Population.png|Population added]] |
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+ | ! rowspan="2" | [[File:Food.png|Food upkeep requirement]] |
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+ | ! rowspan="2" | [[File:Resource_icon.png|Resource capacity added]] |
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+ | ! rowspan="2" | [[File:Gold_capacity_icon.png|Gold capacity added]] |
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+ | ! rowspan="2" | [[File:Construction_icon.png|Decreased construction speed]] |
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+ | ! colspan="2" style="width: 50px;" | Requirements |
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+ | |- |
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+ | ! [[File:Construction_icon.png|Building Required]] |
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+ | ! [[File:Research icon.png|Research Required]] |
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+ | |- |
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+ | | 1 ([[Ancient Age|Ancient]]) |
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+ | | 2000 |
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+ | | 0 |
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+ | | 2304 |
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+ | | 1250 |
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+ | |? |
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+ | | - |
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+ | | - |
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+ | |- |
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+ | | 2 ([[Ancient Age|Ancient]]) |
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+ | | 2750 |
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+ | |250 |
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+ | |5068 |
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+ | |5000 |
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+ | |5% |
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+ | | - |
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+ | | [[Village Planning]] |
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+ | |- |
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+ | | 3 ([[Ancient Age|Ancient]]) |
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+ | | 3500 |
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+ | |1000 |
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+ | |11,000 |
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+ | |13,000 |
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+ | |10% |
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+ | | [[Parade Ground (Building)|Parade Ground 2 (Ancient) ]] |
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+ | | - |
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+ | |} |
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+ | |||
+ | {{Clear}} |
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+ | |||
+ | ==Gallery== |
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+ | <gallery captionalign="left"> |
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+ | AncientVillageCentre.png|The [[Ancient Age]] village centre |
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+ | </gallery> |
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+ | |||
+ | {{Clear}} |
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+ | |||
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[[Category:Buildings]] |
[[Category:Buildings]] |
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[[Category:Key Structures]] |
[[Category:Key Structures]] |
Latest revision as of 05:28, 29 May 2012
The Village Centre is the centre of the village. Everything is built around it using surrounding squares and resource squares. As the game advances, you can upgrade it and have other types which allow you to upgrade other aspects of your civilizations, such as levels of resource sites, libraries, population, gold intake, and also how fast you will advance through your current Age. The level of your Centre can affect how fast your construction teams work as well. It is replaced by the City centre in the Classical Age.
Costs[]
Level | Cost | |||||||
---|---|---|---|---|---|---|---|---|
1 (Ancient) | - | - | - | - | - | - | - | ?:??:?? |
2 (Ancient) | 500 | 1500 | 1500 | - | - | - | - | 0:28:34 |
3 (Ancient) | 1000 | 3000 | 3000 | - | - | - | - | 1:00:00 |
Effects[]
Level | Requirements | ||||||
---|---|---|---|---|---|---|---|
1 (Ancient) | 2000 | 0 | 2304 | 1250 | ? | - | - |
2 (Ancient) | 2750 | 250 | 5068 | 5000 | 5% | - | Village Planning |
3 (Ancient) | 3500 | 1000 | 11,000 | 13,000 | 10% | Parade Ground 2 (Ancient) | - |
Gallery[]
Resource |
Quarry • Logging Camp • Farm • Iron Mine • Fishery • Coal Pit • Oil Well • Aluminium Plant |
Primary |
Village Centre City Centre • Parade Ground • Library Research Lab • Market • Lodging |
Service |
Storehouse Warehouse • Customs house • Museum • Blacksmith Gunsmith |
Military |
Barracks • Stable Vehicle Bay • Armoury • Watchtower Aerodrome |
Resource Enhancers |
Factory • Sawmill • Mason • Processing Plant • Tax Office• Foundry • Coke Furnace |