The Village Centre is the centre of the village. Everything is built around it using surrounding squares and resource squares. As the game advances, you can upgrade it and have other types which allow you to upgrade other aspects of your civilizations, such as levels of resource sites, libraries, population, gold intake, and also how fast you will advance through your current Age. The level of your Centre can affect how fast your construction teams work as well. It is replaced by the City centre in the Classical Age.
Costs[]
Level | Cost | |||||||
---|---|---|---|---|---|---|---|---|
1 (Ancient) | - | - | - | - | - | - | - | ?:??:?? |
2 (Ancient) | 500 | 1500 | 1500 | - | - | - | - | 0:28:34 |
3 (Ancient) | 1000 | 3000 | 3000 | - | - | - | - | 1:00:00 |
Effects[]
Level | Requirements | ||||||
---|---|---|---|---|---|---|---|
1 (Ancient) | 2000 | 0 | 2304 | 1250 | ? | - | - |
2 (Ancient) | 2750 | 250 | 5068 | 5000 | 5% | - | Village Planning |
3 (Ancient) | 3500 | 1000 | 11,000 | 13,000 | 10% | Parade Ground 2 (Ancient) | - |
Gallery[]
Resource |
Quarry • Logging Camp • Farm • Iron Mine • Fishery • Coal Pit • Oil Well • Aluminium Plant |
Primary |
Village Centre City Centre • Parade Ground • Library Research Lab • Market • Lodging |
Service |
Storehouse Warehouse • Customs house • Museum • Blacksmith Gunsmith |
Military |
Barracks • Stable Vehicle Bay • Armoury • Watchtower Aerodrome |
Resource Enhancers |
Factory • Sawmill • Mason • Processing Plant • Tax Office• Foundry • Coke Furnace |