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{{MilitaryLine|oil=yes|name=[[Artillery (Unit)]]|tfood=400|twood=200|tstone=75|tiron=0|time=10:45|value=183.9|ufood=0|ugold=80|uoil=34|speed=17|attack=70-50-10|defense=15-15-5|buildings=[[Army fort|Army Fort]] 1,<br />[[Gunsmith (Building)|Gunsmith]] 5,<br />[[Factory]] 4,<br />[[Armoury]] 5}}
 
{{MilitaryLine|oil=yes|name=[[Artillery (Unit)]]|tfood=400|twood=200|tstone=75|tiron=0|time=10:45|value=183.9|ufood=0|ugold=80|uoil=34|speed=17|attack=70-50-10|defense=15-15-5|buildings=[[Army fort|Army Fort]] 1,<br />[[Gunsmith (Building)|Gunsmith]] 5,<br />[[Factory]] 4,<br />[[Armoury]] 5}}
 
{{MilitaryLine|oil=yes|name=[[Field guns (Unit)|Field Gun]]|tfood=400|twood=200|tstone=50|ugold=67|uoil=31|speed=25|attack=80-50-5|defense=36-30-5|buildings=[[Army fort|Army Fort]] ?,<br />[[Gunsmith (Building)|Gunsmith]] 7,<br />[[Factory]] 6,<br />[[Armoury]] 7|ufood=0|tiron=?|time=?|value=?}}
 
{{MilitaryLine|oil=yes|name=[[Field guns (Unit)|Field Gun]]|tfood=400|twood=200|tstone=50|ugold=67|uoil=31|speed=25|attack=80-50-5|defense=36-30-5|buildings=[[Army fort|Army Fort]] ?,<br />[[Gunsmith (Building)|Gunsmith]] 7,<br />[[Factory]] 6,<br />[[Armoury]] 7|ufood=0|tiron=?|time=?|value=?}}
{{MilitaryLine|oil=yes|name=[[Howitzers (Unit)|Howitzers]]|tfood=?|twood=?|tiron=?|tstone=?|time=?|ufood=?|ugold=?|uoil=?|value=?|speed=?|attack=70-70-15|defense=15-20-7|buildings=?}}
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{{MilitaryLine|oil=yes|name=[[Howitzers (Unit)|Howitzers]]|tfood=?|twood=?|tiron=?|tstone=?|time=?|ufood=?|ugold=?|uoil=?|value=?|speed=?|attack=70-70-15|defense=15-20-7|buildings=[[Army fort|Army Fort]] 4,<br />[[Gunsmith (Building)|Gunsmith]] 6,<br />[[Factory]] 5,<br />[[Armoury]] 6}}
 
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Revision as of 15:14, 22 August 2011

The different military units have different stats. You may only build military units in your age and one age back. (eg. once you reach Feudal, you will no longer be able to make Spearmen and Gielinor Warriors.) Reminder: The greater the strength and/or number of army units, the more Food and Gold is consumed by those units.

If you wish to edit the values in the following table, please make sure that you insert the "base" values, meaning that it is not improved by any bonus (Researches, Wonders, etc)! Alternatively, you may also edit values of many units all at once if they all have been upgraded evenly, so that we can still fairly compare units of one same age.

Military Resource Requirements Table

Ancient

Military Unit Training Requirements Upkeep Cost Military Specifications Buildings Required
Food Wood Stone Iron Time Required Food upkeep Gold Upkeep Army Value Speed Attack Defense
Spearmen 10 10 0 5 00:14 1 1 5.3 25 1-1-0 3-2-1 Barracks 1
Gielinor warriors* 20 15 0 5 00:14 2 2 6.8 20 3-1-0 2-2-1 Barracks 3
* Only accessible if this game is played via the beta key given through email.

Classical

Military Unit Training Requirements Upkeep Cost Military Specifications Buildings Required
Food Wood Stone Iron Time Required Food upkeep Gold Upkeep Army Value Speed Attack Defense
Archers 20 10 5 0 00:14 3 3 13.8 20 3-2-0 1-1-1 Barracks 3
Swordsmen 20 0 20 0 00:14 3 2 9.3 30 4-2-0 3-2-1 Barracks 3,
Blacksmith 1
Scouts 40 10 10 0 00:11 4 2 22.63 40 5-3-0 1-2-1 Stable 1,
Barracks 3
Phalanxes 15 10 20 0 00:14 4 4 11.95 15 5-3-0 6-5-1 Barracks 5,
Blacksmith 2
Gladii 30 0 10 0 00:14 4 4 14.55 35 6-4-0 3-2-1 Barracks 4,
Blacksmith 2
Ballistaes 20 95 50 0 00:51 10 10 26.7 5 10-8-0 1-1-1 Barracks 4,
Blacksmith 1,
Armoury 1
Knight 40 10 40 0 00:11 8 7 46.65 35 8-6-0 3-4-1 Stable 1,
Barracks 3,
Blacksmith 2
Re-curve Bowmen 10 20 10 0 00:14 4 2 17.6 25 3-2-0 2-1-1 Barracks 4
Flaming Archer 20 30 5 0 00:14 5 3 22.6 25 4-3-0 2-1-1 Barracks 5,
Blacksmith 2
Scorpio 20 70 30 0 00:54 8 8 21.1 10 8-6-0 1-1-1 Barracks 5,
Blacksmith 2
Chevalier 50 10 20 0 00:12 8 7 36.3 50 6-4-0 3-2-1 Stable 2,
Barracks 4,
Blacksmith 2
Polyboli 20 150 70 0 00:51 12 15 23.8 3 12-10-0 2-2-1 Barracks 6,
Blacksmith 3,
Armoury 1
Ritter 50 20 50 0 0 10 8 37 30 6-5-0 5-6-1 Stable 3,
Barracks 6,
Blacksmith 3,
Armoury 1

Feudal

Military Unit Training Requirements Upkeep Cost Military Specifications Buildings Required
Food Wood Stone Iron Time Required Food upkeep Gold Upkeep Army Value Speed Attack Defense
Horsemen 95 20 60 0 00:21 12 12 89.7 45 18-16-0 16-14-1 Training Yard 1,
Stable 3,
Barracks 6,
Blacksmith 3
Crusaders 95 20 60 0 00:23 16 18 91.2 45 16-20-0 12-18-1 Barracks ?,
Stable 4,
Blacksmith 4,
Training Yard 3
Templars 95 40 60 0 00:23 14 14 98 40 20-17-0 15-13-1 Barracks 9,
Stable 5,
Blacksmith 5,
Training Yard 4
Catapults 95 120 80 0 04:15 20 25 64.4 10 22-20-0 3-3-1 Training Yard 2,
Barracks 6,
Armoury 2
Mangonels 95 120 80 0 04:43 15 20 56 15 18-18-0 2-2-1 Barracks ?,
Armoury 2,
Training Yard 3
Onagers 95 120 80 0 04:43 28 35 78 5 25-25-0 3-3-1 Barracks ?,
Armoury 3,
Training Yard 4
Longbowmen 30 50 15 0 00:25 6 7 65.4 30 14-10-0 9-7-1 Training Yard 1,
Barracks 6
Agincourt Bowmen 40 60 10 0 00:24 6 8 56.8 35 12-9-0 13-12-1 Training Yard 2,
Barracks 7
Master Archers 60 60 30 0 00:27 8 20 77.5 30 15-15-0 10-10-1 Training Yard 4,
Barracks 9
Pikemen 30 30 30 0 00:25 5 8 38.6 30 15-14-0 12-11-1 Training Yard 1,
Barracks 6,
Blacksmith 3
Halberdiers 40 20 50 0 00:26 6 7 33.4 25 13-12-0 16-14-1 Training Yard 2,
Barracks 7,
Blacksmith 3
Pollaxers 30 30 10 0 00:26 5 10 44.1 40 18-13-0 9-8-1 Training Yard 3,
Barracks 8,
Blacksmith 4

Renaissance

Military Unit Training Requirements Upkeep Cost Military Specifications Buildings Required
Food Wood Stone Iron Time Required Food upkeep Gold Upkeep Army Value Speed Attack Defense
Explorers 180 30 60 0 00:46 20 25 141 65 30-22-0 22-20-2 Recruitment Office 1,
Training Yard 4,
Stable 5
Gendarmes 200 0 70 0 00:40 24 30 128 80 27-20-0 20-18-2 Recruitment Office 2,
Training Yard 6,
Stable 6
Demi-Lancers 220 70 90 0 01:21 32 37 168 45 35-28-0 25-23-2 Recruitment Office 3,
Training Yard 8,
Stable 7
Crossbowmen 60 60 50 0 00:57 12 15 125.9 35 26-21-2 17-15-2 Recruitment Office 1,
Training Yard 4,
Blacksmith 5
Arbalests 50 50 50 0 00:58 13 25 124 40 25-22-3 15-15-2 Recruitment Office 2,
Training Yard 5,
Blacksmith 6
Repeating Crossbowmen 70 70 70 0 00:57 12 25 143 30 29-25-3 16-14-2 Recruitment Office 3,
Training Yard 7,
Blacksmith 7
Trebuchets 250 200 70 200 09:05 35 40 106 12 37-32-3 5-5-3 Recruitment Office 2,
Training Yard 4,
Armoury 3
Couillards 200 160 70 0 9:25 28 ±1 30 ±1 91 18 32-26-5 3-3-3 Foundry 1,
Armoury 3,
Training Yard 6,
Recruitment Office ?
Firebrands 300 200 70 0 9:25 49 ±2 51 ±2 126 7 42-38-5 6-6-3 Recruitment Office 3,
Training Yard 8,
Armoury 4,
Foundry 2
Flying Machine* 120 60 200 0 09:50 48 50 134.8 70 30-25-10 5-5-3 Recruitment Office 1,
Foundry 1,
Armory 3,
Training Yard 6
Bombadiers* 120 200 60 0 04:50 15 70 176.0 50 35-32-6 25-22-4 Recruitment Office 1,
Training Yard 6,
Armoury 3,
Foundry 1
* Unlocked via a Wonder.

Imperial

Military Unit Training Requirements Upkeep Cost Military Specifications Buildings Required
Food Iron Stone Coal Time Required Food Upkeep Gold Upkeep Army Value Speed Attack Defense
Musketeers 90 0 30 60 01:51 13 25 193 50 40-32-5 25-22-4 Recruitment Office ?,
Academy 1,
Gunsmith 1
Grenadiers 95 80 70 align=center align=center |12? 20 align=center align=center |60 43-38-2 20-18-3 Gunsmith 3,
Academy 3
Redcoats 80 70 30 1:42 13 21 172 55 35-30-6 25-22-5
Cavalrymen 200 0 60 90 01:19 30 10 221 80 45-38-6 33-30-4 Recruitment Office ?,
Academy 1,
Gunsmith 1,
Stable 8
Dragoons 220 95 50 1:16 24 33 210 75 43-36-6 35-33-5 Stable 9
Gunsmith 2
Academy 2
Hussars 240 70 20 1:16 23 49 198 95 40-35-2 30-25-6 Stable 10
Gunsmith 3
Academy 3
Cannons 225 0 67 71 12:55 33 66 0 154 15 50-45-8 8-8-7 Armory 4
Factory 1
Gunsmith 2
Long Guns align=center align=center align=center align=center align=center align=center |
Falconets align=center align=center align=center |22 45-40-5 6-6-7 Gunsmith 2,
Armoury 4,
Factory 1

Industrial

Military Unit Training Requirements Upkeep Cost Military Specifications Buildings Required
Food Iron Coal Oil Time Required Food Upkeep Gold Upkeep Oil Army Value Speed Attack Defense
Riflemen 95 90 60 0 03:36 25 40 0 241.56 60 50-40-7 36-30-5 Army Fort 1,
Academy 4,
Gunsmith 4
Marksmen 95 90 0 90 03:35 28 56 0 265 30 60-30-11 25-20-2 Army Fort 3
Gunsmith 5
Academy 5
Commandos 95 90 60 0 03:35 19 35 0 256 65 52-45-8 45-40-8 Army Fort ?,
Academy ?,
Gunsmith 7
Artillery (Unit) 400 200 0 75 10:45 0 80 34 183.9 17 70-50-10 15-15-5 Army Fort 1,
Gunsmith 5,
Factory 4,
Armoury 5
Field Gun 400 200 ? 50 ? 0 67 31 ? 25 80-50-5 36-30-5 Army Fort ?,
Gunsmith 7,
Factory 6,
Armoury 7
Howitzers ? ? ? ? ? ? ? ? ? ? 70-70-15 15-20-7 Army Fort 4,
Gunsmith 6,
Factory 5,
Armoury 6

Modern

Military Unit Training Requirements Upkeep Cost Military Specifications Buildings Required
Food Iron Coal Oil Time Required Food Upkeep Gold Upkeep Oil Army Value Speed Attack Defense
align=center align=center align=center | align=center align=center | align=center align=center | align=center align=center align=center align=center align=center align=center align=center |

Future

Military Unit Training Requirements Upkeep Cost Military Specifications Buildings Required
Food Iron Coal Oil Time Required Food Upkeep Gold Upkeep Oil Army Value Speed Attack Defense
align=center align=center align=center | align=center align=center | align=center align=center | align=center align=center align=center align=center align=center align=center align=center |