No edit summary |
(→Stats) |
||
Line 30: | Line 30: | ||
| ? |
| ? |
||
| ? |
| ? |
||
+ | | [[Feudal Age]] |
||
− | | ? |
||
|- |
|- |
||
| 2 |
| 2 |
||
Line 41: | Line 41: | ||
| ? |
| ? |
||
| ? |
| ? |
||
+ | | [[Feudal Age]] |
||
− | | ? |
||
|- |
|- |
||
| 3 |
| 3 |
||
Line 52: | Line 52: | ||
| ? |
| ? |
||
| ? |
| ? |
||
+ | | [[Feudal Age]] |
||
− | | ? |
||
|- |
|- |
||
| 4 |
| 4 |
||
Line 63: | Line 63: | ||
| [[Cottage|Cottage 3]] |
| [[Cottage|Cottage 3]] |
||
| ? |
| ? |
||
+ | | [[Feudal Age]] |
||
− | | ? |
||
|- |
|- |
||
| 5 |
| 5 |
||
Line 74: | Line 74: | ||
| ? |
| ? |
||
| ? |
| ? |
||
+ | | [[Feudal Age]] |
||
− | | ? |
||
|- |
|- |
||
| 6 |
| 6 |
||
Line 96: | Line 96: | ||
| ? |
| ? |
||
| ? |
| ? |
||
+ | | [[Renaissance Age]] |
||
− | | ? |
||
|- |
|- |
||
| 8 |
| 8 |
||
Line 107: | Line 107: | ||
| ? |
| ? |
||
| ? |
| ? |
||
+ | | [[Renaissance Age]] |
||
− | | ? |
||
|- |
|- |
||
| 9 |
| 9 |
||
Line 118: | Line 118: | ||
| ? |
| ? |
||
| ? |
| ? |
||
+ | | [[Renaissance Age]] |
||
− | | ? |
||
|- |
|- |
||
| 10 |
| 10 |
||
Line 129: | Line 129: | ||
| ? |
| ? |
||
| ? |
| ? |
||
+ | | [[Renaissance Age]] |
||
− | | ? |
||
|} |
|} |
||
Revision as of 05:56, 4 August 2011
The
Town Hall replaces the Village centre as the centre of the settlement. It requires the technology Town Hall to be researched in the Feudal Age before it can be built. After Town Hall is researched, any new settlements created will automatically have a town hall instead of a village centre in the middle of them. Upgrading a Town Hall results in improved construction time and more culture. It is replaced by the City centre in the Imperial Age.
Town Halls will be used for two full ages - the Feudal Age and Renaissance Age. The maximum level for the Town Hall in the Feudal Age is 3.
Stats
Ideal Stats are minimum benefits and maximum costs and time | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Cost | Requirements | |||||||||||||||
Age | |||||||||||||||||
1 | ? | ? | ? | ? | ? | ?:??:?? | ? | ? | Feudal Age | ||||||||
2 | ? | ? | ? | ? | ? | ?:??:?? | ? | ? | Feudal Age | ||||||||
3 | ? | ? | ? | ? | ? | ?:??:?? | ? | ? | Feudal Age | ||||||||
4 | ? | ? | ? | ? | ? | ?:??:?? | Cottage 3 | ? | Feudal Age | ||||||||
5 | ? | ? | ? | ? | ? | ?:??:?? | ? | ? | Feudal Age | ||||||||
6 | 5900 | 16000 | 12400 | 3900 | - | 18:53:51 | Cottage 5 | ? | Renaissance Age | ||||||||
7 | ? | ? | ? | ? | ? | ?:??:?? | ? | ? | Renaissance Age | ||||||||
8 | ? | ? | ? | ? | ? | ?:??:?? | ? | ? | Renaissance Age | ||||||||
9 | ? | ? | ? | ? | ? | ?:??:?? | ? | ? | Renaissance Age | ||||||||
10 | ? | ? | ? | ? | ? | ?:??:?? | ? | ? | Renaissance Age |
Resource |
Quarry • Logging Camp • Farm • Iron Mine • Fishery • Coal Pit • Oil Well • Aluminium Plant |
Primary |
Village Centre City Centre • Parade Ground • Library Research Lab • Market • Lodging |
Service |
Storehouse Warehouse • Customs house • Museum • Blacksmith Gunsmith |
Military |
Barracks • Stable Vehicle Bay • Armoury • Watchtower Aerodrome |
Resource Enhancers |
Factory • Sawmill • Mason • Processing Plant • Tax Office• Foundry • Coke Furnace |