FANDOM


m (Stats: Fix cell)
m (Reverted edits by VegaDark (talk | block) to last version by 81.206.45.220)
 
(30 intermediate revisions by 6 users not shown)
Line 1: Line 1:
{{Stub}}
+
[[File:AncientStorehouse.png|right]]
'''The Storehouse''' is a [[Buildings|building]] available after the [[Storehouse (Research)|Storehouse]] technology has been researched. The storehouse is a type of buildings that allow the player to protect their resources from barbarian attacks. The higher the level of your storehouse, the more resources you can protect. The storehouse also increases the maximum capacity of resources in a settlement. It is available for research in the Ancient Age. This structure adds 20 population to the city it's located.
+
'''The Storehouse''' increases the resource capacity in a settlement, available as an [[Ancient Age]] [[Buildings|building]]. This structure adds no [[Population|population]] to the city it's located.
   
This building is later replaced by a [[Warehouse (Building)|Warehouse]] in the [[Renaissance Age]].
+
This building is soon replaced by a [[Warehouse (Building)|Warehouse]] in the [[Classical Age]].
   
Each storehouse can store 1000 units per level.
+
Unadjusted, each current storehouse stores resource equal to the storage rating (box icon) for each resource, but this can be redistributed to other resources. Effectively, the total storage is now all adjustable and equal to four times the storage shown at the icon.
  +
  +
==Trivia==
  +
  +
The storehouse once allowed the player to protect their resources from [[Barbarians|barbarian]] attacks. The higher the level of your storehouse, the more resources one could protect.
  +
  +
A storehouse once had fixed storage proportional to its level; a level 3 will had 3000 variable storage space. The player decides to set it to 1000 food, 1000 wood, 1000 stone, 0 iron. However, it also had 1500 constant space for each resource, so the total amount of storage gained from the warehouse would have been 2500 food, 2500 wood, 2500 stone, 1500 iron.
   
 
{{Clear}}
 
{{Clear}}
  +
==Costs==
   
  +
{{CostHeader}}
  +
{{CostLine|1|Ancient|W=375|S=375|T=0:01:00}}
  +
{{CostLine|2|Ancient|F=250|W=1000|S=1000|T=0:22:43}}
  +
{{CostLine|3|Ancient|F=750|W=2250|S=2250|T=1:44:20}}
  +
{{TableEnd}}
   
==Stats==
+
{{Clear}}
   
{{BasicHeader}}
+
==Effects==
   
  +
{| class="wikitable" style="text-align: center"
  +
! rowspan="2" | Level
  +
! rowspan="2" | [[File:Population.png|Population added]]
  +
! rowspan="2" | [[File:Resource icon.png|Resource capacity added]]
  +
! colspan="2" style="width: 50px;" | Requirements
 
|-
 
|-
| 1
+
! [[File:Construction_icon.png|Building Required]]
| 50
+
! [[File:Research icon.png|Research Required]]
| 60
 
| 60
 
| -
 
| -
 
| -
 
| -
 
| 0:00:34
 
| None
 
| [[Storehouse (Research)|Storehouse]]
 
| [[Ancient Age|Ancient]]
 
 
|-
 
|-
| 2
+
| 1 ([[Ancient Age|Ancient]])
| 130
 
| 160
 
| 160
 
 
| -
 
| -
| -
 
| -
 
| -
 
| 1:57:38
 
| None
 
| None
 
| Ancient
 
|-
 
| 3
 
 
| 230
 
| 230
| 290
 
| 290
 
 
| -
 
| -
 
| -
 
| -
| -
 
| -
 
| 1:54:17
 
| None
 
| None
 
| Ancient
 
 
|-
 
|-
| 4
+
| 2 ([[Ancient Age|Ancient]])
| 260
 
| 600
 
| 340
 
| 30
 
 
| -
 
| -
  +
|576
 
| -
 
| -
 
| -
 
| -
| 1:43:26
 
| None
 
| None
 
| [[Classical Age|Classical]]
 
 
|-
 
|-
| 5
+
| 3 ([[Ancient Age|Ancient]])
| 290
 
| 840
 
| 490
 
| 50
 
 
| -
 
| -
| -
+
|1036
| -
+
| [[Village centre (Building)|Village Centre 3 (Ancient)]]
| 1:42:33
+
| [[Efficient Storage]]
| None
 
| None
 
| Classical
 
|-
 
| 6
 
| 330
 
| 1100
 
| 530
 
| 60
 
| -
 
| -
 
| -
 
| 3:13:32
 
| None
 
| None
 
| Classical
 
|-
 
| 7
 
| 380
 
| 1390
 
| 630
 
| 120
 
| -
 
| -
 
| -
 
| 3:13:32
 
| None
 
| None
 
| Classical
 
|-
 
| 8
 
| 500
 
| 2380
 
| 1250
 
| 370
 
| -
 
| -
 
| -
 
| 3:21:40
 
| [[Town hall (Building)|Town Hall 1]]
 
| None
 
| [[Feudal Age|Feudal]]
 
|-
 
| 9
 
| 690
 
| 3530
 
| 1880
 
| 560
 
| -
 
| -
 
| -
 
| 3:12:00
 
| ?
 
| None
 
| Feudal
 
|-
 
| 10
 
| 840
 
| 4350
 
| 2750
 
| 740
 
| -
 
| -
 
| -
 
| 3:15:07
 
| Town Hall 5
 
| None
 
| [[Renaissance Age|Renaissance]]
 
 
|}
 
|}
   
  +
{{Clear}}
  +
  +
==Gallery==
  +
<gallery captionalign="left">
  +
AncientStorehouse.png|The [[Ancient Age]] storehouse
  +
FeudalStorehouse.png|The [[Feudal Age]] storehouse (Closed beta only)
  +
RenaissanceStorehouse.png|The [[Renaissance Age]] storehouse (Closed beta only)
  +
</gallery>
  +
  +
{{Clear}}
   
   

Latest revision as of 05:28, May 29, 2012

AncientStorehouse

The Storehouse increases the resource capacity in a settlement, available as an Ancient Age building. This structure adds no population to the city it's located.

This building is soon replaced by a Warehouse in the Classical Age.

Unadjusted, each current storehouse stores resource equal to the storage rating (box icon) for each resource, but this can be redistributed to other resources. Effectively, the total storage is now all adjustable and equal to four times the storage shown at the icon.

TriviaEdit

The storehouse once allowed the player to protect their resources from barbarian attacks. The higher the level of your storehouse, the more resources one could protect.

A storehouse once had fixed storage proportional to its level; a level 3 will had 3000 variable storage space. The player decides to set it to 1000 food, 1000 wood, 1000 stone, 0 iron. However, it also had 1500 constant space for each resource, so the total amount of storage gained from the warehouse would have been 2500 food, 2500 wood, 2500 stone, 1500 iron.

CostsEdit

 Level  Cost  Time 
 Food   Wood   Stone   Iron   Coal   Oil   Aluminium 
 1 (Ancient  -   375   375   -   -   -   -   0:01:00 
 2 (Ancient  250   1000   1000   -   -   -   -   0:22:43 
 3 (Ancient  750   2250   2250   -   -   -   -   1:44:20 

EffectsEdit

Level Population Resource icon Requirements
Construction icon Research icon
1 (Ancient) - 230 - -
2 (Ancient) - 576 - -
3 (Ancient) - 1036 Village Centre 3 (Ancient) Efficient Storage

GalleryEdit



Community content is available under CC-BY-SA unless otherwise noted.