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Revision as of 11:15, 11 September 2011
The Storehouse is a building available after the Storehouse technology has been researched. The storehouse is a type of buildings that allow the player to protect their resources from barbarian attacks. The higher the level of your storehouse, the more resources you can protect. The storehouse also increases the maximum capacity of resources in a settlement. It is available for research in the Ancient Age. This structure adds 20 population to the city it's located.
This building is later replaced by a Warehouse in the Renaissance Age.
Each storehouse can store 1000 units per level.
Stats
Level | Cost | Requirements | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Age | |||||||||||
1 | 50 | 60 | 60 | - | - | - | - | 0:00:34 | None | Storehouse | Ancient |
2 | 130 | 160 | 160 | - | - | - | - | 1:57:38 | None | None | Ancient |
3 | 230 | 290 | 290 | - | - | - | - | 1:54:17 | None | None | Ancient |
4 | 260 | 600 | 340 | 30 | - | - | - | 1:43:26 | None | None | Classical |
5 | 290 | 840 | 490 | 50 | - | - | - | 1:42:33 | None | None | Classical |
6 | 330 | 1100 | 530 | 60 | - | - | - | 3:13:32 | None | None | Classical |
7 | 380 | 1390 | 630 | 120 | - | - | - | 3:13:32 | None | None | Classical |
8 | 500 | 2380 | 1250 | 370 | - | - | - | 3:21:40 | Town Hall 1 | None | Feudal |
9 | 690 | 3530 | 1880 | 560 | - | - | - | 3:12:00 | ? | None | Feudal |
10 | 840 | 4350 | 2750 | 740 | - | - | - | 3:15:07 | Town Hall 5 | None | Renaissance |
Resource |
Quarry • Logging Camp • Farm • Iron Mine • Fishery • Coal Pit • Oil Well • Aluminium Plant |
Primary |
Village Centre City Centre • Parade Ground • Library Research Lab • Market • Lodging |
Service |
Storehouse Warehouse • Customs house • Museum • Blacksmith Gunsmith |
Military |
Barracks • Stable Vehicle Bay • Armoury • Watchtower Aerodrome |
Resource Enhancers |
Factory • Sawmill • Mason • Processing Plant • Tax Office• Foundry • Coke Furnace |