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[[File:AncientStorehouse.png|right]] |
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[[File:AncientStorehouse.png|right]] |
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'''The Storehouse''' increases the resource capacity in a settlement, available as an [[Ancient Age]] [[Buildings|building]]. This structure adds no [[Population|population]] to the city it's located. |
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'''The Storehouse''' increases the resource capacity in a settlement, available as an Ancient Age [[Buildings|building]] after the [[Storehouse (Research)|Storehouse]] technology has been researched. This structure adds no population to the city it's located. |
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This building is soon replaced by a [[Warehouse (Building)|Warehouse]] in the [[Classical Age]]. |
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This building is soon replaced by a [[Warehouse (Building)|Warehouse]] in the [[Classical Age]]. |
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==Trivia== |
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==Trivia== |
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The storehouse once allowed the player to protect their resources from [[Barbarians|barbarian]] attacks. The higher the level of your storehouse, the more resources one could protect. |
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The storehouse once allowed the player to protect their resources from barbarian attacks. The higher the level of your storehouse, the more resources one could protect. |
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A storehouse once had fixed storage proportional to its level; a level 3 will had 3000 variable storage space. The player decides to set it to 1000 food, 1000 wood, 1000 stone, 0 iron. However, it also had 1500 constant space for each resource, so the total amount of storage gained from the warehouse would have been 2500 food, 2500 wood, 2500 stone, 1500 iron. |
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A storehouse once had fixed storage proportional to its level; a level 3 will had 3000 variable storage space. The player decides to set it to 1000 food, 1000 wood, 1000 stone, 0 iron. However, it also had 1500 constant space for each resource, so the total amount of storage gained from the warehouse would have been 2500 food, 2500 wood, 2500 stone, 1500 iron. |