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The Sawmill generates massive once-daily bonuses of wood, at the cost of a per hour wood resource drain. Essentially, an amount (depends on the level of the sawmill) of the wood gathered by the logging camps is sent to the sawmill instead of the village storhouses to be refined. This refined timber is released once every 24 hours, with a sizable bonus on top of the wood that the sawmill had taken in.

Sawmills will generate more wood then a Logging Camp would have done in it's place, especially if upgraded quickly; even so far back as the classical age a level 3 sawmill will give 54,000 wood a day. However without supporting camps to supply it with wood to refine, it becomes nonfunctional. For example, building 4 sawmills instead of 3 logging camps and 1 sawmill is counterproductive because the sawmills will have no supply of wood which they can refine, and will generate a large negative wood production rateing which will only serve to anger your people.

A sawmill can be built on either forest tiles or standard open tiles, provided that there is already a level 1 Logging Camp in the settlement. This is a very useful boost early in the game because wood is used in large amounts for most construction projects up to the Renaissance Age. After advancing to renaissance wood is replaced by coal as a resource, and the sawmill becomes an abandoned structure. At this point it should be demolished so that its location can be used for something else.

Costs

 Level  Cost  Time 
 Food   Wood   Stone   Iron   Coal   Oil   Aluminium 
 1 (Classical  171   685   685   685   -   -   -   3:25:07 
 2 (Classical  342   1371   1371   1371   -   -   -   3:28:41 
 3 (Classical  342   1371   1371   1371   -   -   -   3:28:41 
 1 (Feudal  400   1600   1600   1600   -   -   -   4:00:00 
 2 (Feudal  800   3200   3200   3200   -   -   -   4:00:00 
 3 (Feudal  800   3200   3200   3200   -   -   -   2:00:00 
 1 (Renaissance  690   2760   2760   2760   -   -   -   4:00:00 
 8    740   3930   2430   660   -   -   -   4:43:27 
 9    840   4350   2750   740   -   -   -   4:13:31 
 10    890   4800   3100   780   -   -   -   4:10:00 

Effects

Level Normal stats Elite stats Requirements
Workers used Wood required
per hour
Daily
Wood reward
Workers used Wood required
per hour
Daily
Wood reward
Building Required Research Required
1 (Classical) 450 500 18,000 ? ? ? - -
2 (Classical) 510 1000 36,000 ? ? ? - Hardened Saws
3 (Classical) 550 1500

54,000

? ? ? ? -
1 (Feudal) 450 2000 72,000 ? ? ? ? -
2 (Feudal) 510 3000 108,000 ? ? ? ? Hydropower Mills
3 (Feudal) ? ? ? ? ? ? ? -
1 (Renaissance) 650 4000 144,000 ? ? ? Logging Camp 1 (Renaissance) -
8 0 0 80% 96% Town Hall 4 -
9 0 0 90% 108% -
10 0 0 100% 120% Town Hall 6 -


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