Stub This article is a stub. You can help by expanding it.

The Industrial Age research tree.

Time values may represent the benefits of wonders and research and number of libraries/universities already completed so your mileage may vary. Time values may also be ratio-based estimates.


Name Picture Research Institution Research Time Gold Required Prerequisites Rewards
Anthracite Enrichment Resource-Coal Research Icon (Yellow).png University - 8 ? ? Coal mine Improves coal production from Coal pit
Army Fort Army Fort.png University - 7 ? 750,000 - Replaces Recruitment office
Artillery Artillery.png University - 8 ? ? Army fort Enables Artillery
Bank Bank.png University - 8 ? 1,250,000 - Replaces Tax office
Cafe Culture-Luxury Research Icon (Yellow).png University - 10 ? ? Urbanisation Increases culture gained from luxuries
Cavalry Theory Cavalry Theory.png University - 7 ? ? Cavalryman Improves Cavalryman, Dragoon, and Hussar
Commando Commando.png ? ? ? Rifleman Officer training Enables Commando
Cotton Mill Trading Research Icon (Red).png University - 9 ? 1,750,000 - Increases resources gained from trade
Desert Construction Desert Construction.png University - 8 12:38:00 1,250,000 - Allows construction on Desert squares
Field Gun Field Gun.png University - 10 ? ? Artillery Enables Field gun
Field Medic Training Military Research Icon (Yellow).png University - 8 ? ? Resocialization Improves army unit recovery possibilities
Flintlock Muskets Flintlock Muskets.png University - 7 ? ? Musketman Improves Musketeer, Redcoat, and Grenadier
Governance V Governance V.png University - 9 ? ? Bank Enables additional settlement
Howitzer Howitzer.png University - 9 ? ? Artillery Enables Howitzer
Industrial Revolution Trading Research Icon (Red).png University - 9 ? 2,000,000 - Increases resources gained from trade
Longwall Mining Resource-Coal Research Icon (Red).png University - 7 ? ? Coal mine Improves coal production from Coal pit
Machine Tools Trading Research Icon (White).png University - 9 ? ? Industrial revolution Increases resources gained from trade
Marksman Marksman.png University - 10 ? ? Rifleman Enables Marksman
Mortars Mortars.png University - 7 ? ? Cannon Improves Cannon, Falconet, and Long gun
Nouveau Cuisine Culture-Luxury Research Icon (White).png University - 10 ? 2,750,000 - Increases culture gained from luxuries
Officer Training Military Research Icon (White).png University - 8 ? 1,500,000 - Decreases supply requirements for all military units
Oil Well Oil Well.png University - 7 ? ? - Enables Oil well
Opencast Mining Resource-Coal Research Icon (White).png ? ? ? Longwall mining Improves coal production from Coal pit
Prospecting Prospecting Research Icon (White).png University - 9 ? ? Oil well Increases oil production from Oil well
Pumpjack Pumpjack Research Icon (Yellow).png ? ? ? Prospecting Increases oil production from Oil well
Refinery Refinery.png University - 8 ? ? Oil well Enables Refinery
Resocialization Military Research Icon (Yellow).png University - 8 ? ? Army fort Decreases supply requirements for all military units
Rifleman Rifleman.png University - 8 ? ? Army fort Enables Rifleman
Sales Tax Tax Income Research Icon (Red).png University - 9 ? 2,000,000 - Increases tax income
Tax Policy Tax Income Research Icon.png University - 10 ? ? Sales tax Increases tax income
Tea Rooms Culture-Luxury Research Icon (Yellow).png University - 10 ? ? Trade Unions Increases culture gained from luxuries
Trade Unions Trading Research Icon (Yellow).png University - 9 ? ? Cotton mill Increases resources gained from trade
Urbanisation Trading Research Icon (White).png University - 9 ? ? Industrial revolution Increases resources gained from trade
Windfall Profits Tax Tax Income Research Icon (Yellow).png University - 8 ? ? Bank Increases tax income
v · d · e Research
Community content is available under CC-BY-SA unless otherwise noted.