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Rennaissance Tech

The Renaissance Age research tree.

Time values may represent the benefits of wonders and research and number of libraries/universities already completed so your mileage may vary. To calculate the exact time, divide the Research Points column by the sum of the levels of all your research buildings (counting universities 15 times instead of once). [If you have the royal observatory, you will have to multiply this again to take account for it's research boosting effects]

Name Picture Research Institution Research Time Gold Required Research Points Prerequisites Rewards
Arbalest Arbalest Icon University - 2 3:01:00 40,000 500:00:00 Crossbowman Enables: Arbalests
Architecture Decrease Building Time Research Icon Library - 10 7:30:00 20,000 ? Fine Art Decreases construction time
Bowmanship Bowmanship Research Icon University - 1 3:22:00 25,000 202:00:00 Longbowman Improves Longbowman, Agincourt Bowman, and Master Archers
Commandeering Military Research Icon (White) University - 3 6:40:00 55,000 1000:00:00 - Decreases supply requirements for all military units
Conditioning Military Research Icon (Red) University - 2 6:20:00 40,000 500:00:00 - Decreases supply requirements for all military units
Couillard Couillard Research Icon University - 2 3:38:00 50,000 600:00:00 Trebuchet Enables: Couillards
Crossbowman Crossbowman Icon University - 1 2:30:00 35,000 225:00:00 Recruitment Office Enables: Crossbowmen
Customs House Customs House Research Icon University - 2 10:00:00 50,000 600:00:00 - Replaces Trade Post
Demi-Lancer Demi-Lancer Research Icon University - 3 5:27:00 55,000 900:00:00 Explorer Enables: Demi-Lancer
Education Culture-Buildings Research Icon Library - 10 2:05:00 20,000 125:00:00 - Improves Culture gained from buildings
Engineering Decrease Building Time Research Icon (Yellow) University - 1 1:03:00 30,000 175:00:00 Architecture Decreases construction time
Exploitation Trading Research Icon (White) University - 2 9:10:00 45,000 550:00:00 - Increases resources gained from trade
Explorer Explorer Icon University - 1 5:33:00 40,000 500:00:00 Recruitment Office Enables: Explorers
Fine Art Culture-Buildings Research Icon Library - 10 4:10:00 20,000 125:00:00 - Improves Culture gained from buildings
Firebrand Firebrand Research Icon University - 3 6:03:00 60,000 1000:00:00 Trebuchet Enables: Firebrands
Foundry Foundry Research Icon University - 1 2:30:00 35,000 225:00:00 Recruitment Office Enables: Foundry
Gendarmes Gendarmes Icon University - 2 3:20:00 45,000 550:00:00 Explorer Enables: Gendarmes
Gillnetting Resource-Fishery Research Icon Library - 10 4:10:00 20,000 125:00:00 - +10% Food production from Fishery
Governance III Governance III Research Icon University - 1 3:22:00 30,000 202:00:00 - Enables additional settlement
High Fashion Culture-Luxury Research Icon (Yellow) University - 3 6:40:00 60,000 1000:00:00 Repricing Increases culture gained from luxuries
Honour Corpsman University - 3 5:00:00 55,000 900:00:00 Gendarmes, Demilancer Enables: Honour Corpsman
Horse Breeding Horse Breeding Research Icon University - 1 3:22:00 30,000 202:00:00 Horseman Improves Horseman, Templars, and Crusaders
Humanism Culture-Buildings Research Icon (Yellow) University - 3 6:40:00 60,000 1000:00:00 Literature Increases culture gained from buildings
Incendiary Missiles Icendiary Missiles Research Icon University - 1 3:22:00 25,000 202:00:00 Catapult Improves Catapults, Mangonels, and Onagers
Literature Culture-Luxury Research Icon University - 2 10:00:00 50,000 600:00:00 - Increases culture gained from luxuries
Logistics Trading Research Icon (Yellow) Library - 10 2:55:00 20,000 175:00:00 Warehouse Increases resources gained from trade
Logistics Corps Military Research Icon (Yellow) University - 1 1:03:00 25,000 175:00:00 Logistics Decreases supply requirements for all military units
Market Market Research Icon University - 2 10:00:00 50,000 600:00:00 - Replaces Plaza
Matchlock Gunner University - 3 6:40:00 60,000 1000:00:00 - Enables: Matchlock Gunner
Opulence Culture-Luxury Research Icon (Yellow) University - 3 6:40:00 60,000 1000:00:00 Progressive Taxation Increases culture gained from luxuries
Pikeman Training Pikeman Training Research Icon University - 1 3:22:00 25,000 202:00:00 Pikeman Improves Pikeman, Halberdier, and Pollaxer
Progressive Taxation Tax Income Research Icon University - 3 6:40:00 55,000 1000:00:00 Customs House Increases tax income
Recruitment Office Recruitment Office Research Icon University - 1 3:20:00 30,000 200:00:00 - Replaces Barracks
Redistribution Tax Income Research Icon University - 1 2:30:00 35,000 225:00:00 Governance III Increases tax income
Repeating Crossbow Repeating Crossbow Research Icon University - 3 6:03:00 60,000 1000:00:00 Crossbowman Enables: Repeating Crossbowmen
Representation Tax Income Research Icon (Yellow) University - 2 3:20:00 50,000 550:00:00 Redistribution Increases tax income
Repricing Tax Income Research Icon University - 3 6:40:00 55,000 1000:00:00 Market Increases tax income
Scientific Revolution Culture-Buildings Research Icon (White) University - 1 ? 30,000 ? Education Increases Culture gained from buildings
Secure Transit Trading Research Icon (Red) University - 2 9:10:00 45,000 550:00:00 - Increases resources gained from trade
Social Reform Culture-Buildings Research Icon Library - 10 6:44:00 20,000 202:00:00 University Increases Culture gained from buildings
Steyr Bombard University - 3 6:40:00 60,000 1000:00:00 - Enables: Steyr Bombard
Tallage Tax Income Research Icon Library - 10 2:13:00 20,000 200:00:00 Warehouse Increases tax income
Trebuchet Trebuchet Icon University - 2 3:01:00 40,000 500:00:00 Foundry Enables: Trebuchets
University University Research Icon Library - 10 4:10:00 20,000 125:00:00 - Replaces Library
Warehouse Warehouse Research Icon Library - 10 4:10:00 20,000 125:00:00 - Replaces Storehouse

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