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2011-06-10 13h33 07

An example of a feudal city.

Feudal Age is accessible after building your second wonder in the Classical Age. This age requires more resources to build/upgrade buildings, especially, wood.

Replacements

This age brings the following replacements with it:

  • A Village Centre is replace by a Town Hall.

Military troops:

In this age, you can unlock 8 military units throgh research. 3 of them are melee units, the other 3 are ranged units and the remaining 2 are artillery units.

Melee Units:

Ranged Units:

  • Longbowmen
  • Agincourt Bowmen
  • Master Archers

Artillery Units:

  • Catapults
  • Mangonels

Other Buildings

This age also lets you unlock few more buildings through research. Those buildings are:

(Please click here to see all the researches of Feudal Age.)

Wonders

Below is a list of wonders available for construction to advance to the next age.

Gunpowder

Benefit(s):
  • Provides access to Bombadier Unit.

The Royal Observatory

Benefit(s):
  • Boost Research by 10% Empire-wide.

Taj Mahal

'Benefit(s)':
  • Reduces the frequency and ferocity of Barbarian attacks.

Sistine Chapel

Benefit(s):
  • Boosts the Capital's Culture rate by 5%.

Leonardo's Workshop

Benefit(s):
  • Enables the Flying Machine
  • Reduces the cost of artillery units by 25%.

Gutenberg Press

Benefit(s):
  • Currently in development.

St. Basil's Cathedral

Benefit(s):
  • Produces 20% boost to a random resource daily in all settlements.
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