
A City Centre replaces a Village Centre beginning in the Classical Age .
Like its older counterpart Village Centre, this structure also improves construction time as well as storage capacity, both resources and gold, in additon to providing population for the city it is in.
Costs[]
Level | Cost | ![]() | ||||||
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1 (Classical) | 1440 | 5760 | 5760 | - | - | - | - | 4:00:00 |
2 (Classical) | 2880 | 11,520 | 11,520 | 11,520 | - | - | - | 12:00:00 |
3 (Classical) | 5760 | 23,040 | 23,040 | 23,040 | - | - | - | 24:00:00 |
1 (Feudal) | 8160 | 32,640 | 32,640 | 32,640 | - | - | - | 4:00:00 |
2 (Feudal) | 16,320 | 65,280 | 65,280 | 65,280 | - | - | - | 24:00:00 |
3 (Feudal) | 16,320 | 65,280 | 65,280 | 65,280 | - | - | - | 22:51:26 |
1 (Renaissance) | 16,560 | 66,240 | 66,240 | 66,240 | - | - | - | 4:00:00 |
2 (Renaissance) | 16,560 | 66,240 | 66,240 | 66,240 | - | - | - | 24:00:00 |
3 (Renaissance) | 24,840 | 99,360 | 99,360 | 99,360 | - | - | - | 21:34:00 |
4 (Renaissance) | 24,840 | 99,360 | 99,360 | 99,360 | - | - | - | 21:25:43 |
1 (Imperial) | 28,800 | - | 115,200 | 115,200 | - | - | - | 4:00:00 |
2 (Imperial) | 28,800 | - | 115,200 | 115,200 | 115,200 | - | - | 24:00:00 |
3 (Imperial) | 43,200 | - | 172,800 | 172,800 | 172,800 | - | - | 22:38:29 |
4 (Imperial) | 43,200 | - | 172,800 | 172,800 | 172,800 | - | - | ?:?:? |
1 (Industrial) | 57,600 | - | - | 230,400 | 230,400 | - | - | 4:00:00 |
2 (Industrial) | 57,600 | - | - | 230,400 | 230,400 | 230,400 | - | 24:00:00 |
3 (Industrial) | 86,400 | - | - | 345,600 | 345,600 | 345,600 | - | 24:00:00 |
4 (Industrial) | 86,400 | - | - | 345,600 | 345,600 | 345,600 | - | 24:00:00 |
1 (Modern) | 36,000 | - | - | 144,000 | - | 144,000 | - | 4:00:00 |
2 (Modern) | 72,000 | - | - | 288,000 | - | 288,000 | 288,000 | 24:00:00 |
3 (Modern) | 108,000 | - | - | 432,000 | - | 432,000 | 432,000 | 24:00:00 |
4 (Modern) | 108,000 | - | - | 432,000 | - | 432,000 | 432,000 | 24:00:00 |
5 (Modern) | 108,000 | - | - | 432,000 | - | 432,000 | 432,000 | 24:00:00 |
1 (Future) | 50,000 | - | - | 200,000 | - | 200,000 | 200,000 | 4:00:00 |
2 (Future) | 100,000 | - | - | 400,000 | - | 400,000 | 400,000 | 24:00:00 |
Effects[]
Level | Normal effects | Elite effects | Requirements | |||||||||
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1 (Classical) | 3600 | 0 | 15,000 | 16,000 | 6% | 5175 | 500 | 52,000 | 108,000 | 15% | - | - |
2 (Classical) | 4050 | 1000 | 34,000 | 18,000 | 7% | 5175 | 1000 | 52,000 | 108,000 | 17% | - | Town Planning |
3 (Classical) | 4500 | 1000 | 46,000 | 108,000 | 20% | 5175 | 1000 | 52,000 | 135,000 | 20% | - | - |
1 (Feudal) | 5000 | 0 | 65,000 | 24,000 | 8% | 5175 | 2000 | 150,000 | 162,000 | 0% | - | - |
2 (Feudal) | 5625 | 2000 | 81,000 | 32,000 | 9% | 5175 | 2000 | 150,000 | 162,000 | 5% | - | City Management |
3 (Feudal) | 6428 | 2000 | 97,000 | 48,000 | 10% | 5175 | 2000 | 150,000 | 162,000 | 10% | - | - |
1 (Renaissance) | 7200 | 4000 | 119,000 | 57,000 | 10% | 9200 | 4000 | 304,000 | 384,000 | 0% | - | - |
2 (Renaissance) | 8000 | 4000 | 132,000 | 67,000 | 11% | 9200 | 4000 | 304,000 | 384,000 | 6% | - | - |
3 (Renaissance) | 8888 | 4000 | 165,000 | 76,000 | 12% | 9200 | 4000 | 304,000 | ? | 12% | ? | City Development |
4 (Renaissance) | 10,000 | 4000 | 198,000 | 82,000 | 13% | 9200 | 4000 | 304,000 | ? | 18% | ? | - |
1 (Imperial) | 10,000 | 0 | 207,000 | 99,000 | 13% | 12,000 | 6000 | ? | ? | 0% | ? | - |
2 (Imperial) | 11,000 | 6000 | 230,000 | 107,000 | 14% | 12,000 | 6000 | ? | ? | 6% | ? | - |
3 (Imperial) | 11,000 | 6000 | 460,000 | 495,000 | 12% | 12,000 | 6000 | ? | ? | 12% | ? | City Planning |
4 (Imperial) | 11,000 | 6000 | 460,000 | 495,000 | 20% | 12,000 | 6000 | 529,000 | 660,000 | 25% | ? | - |
1 (Industrial) | 14,000 | 0 | 414,000 | 151,000 | 16% | ? | ? | ? | ? | ? | - | - |
2 (Industrial) | 14,000 | 8000 | 921,000 | 756,000 | 6% | ? | ? | ? | ? | ? | - | - |
3 (Industrial) | 14,000 | 8000 | 921,000 | 756,000 | 12% | ? | ? | ? | ? | ? | ? | City Analysis |
4 (Industrial) | 14,000 | 8000 | 921,000 | 756,000 | 20% | ? | ? | ? | ? | ? | - | - |
1 (Modern) | 18,000 | 12,000 | 1,300,000 | 1,200,000 | 0% | ? | ? | ? | ? | ? | - | - |
2 (Modern) | 18,000 | 12,000 | 1,300,000 | 1,200,000 | 5% | ? | ? | ? | ? | ? | - | - |
3 (Modern) | 18,000 | 12,000 | 1,300,000 | 1,200,000 | 10% | ? | ? | ? | ? | ? | - | - |
4 (Modern) | 18,000 | 12,000 | 1,300,000 | 1,200,000 | 15% | ? | ? | ? | ? | ? | - | Metropolis |
5 (Modern) | 18,000 | 12,000 | 1,300,000 | 1,200,000 | 25% | ? | ? | ? | ? | ? | - | - |
1 (Future) | 20,000 | 16,000 | 1,900,000 | 1,800,000 | 0% | ? | ? | ? | ? | ? | - | - |
Trivia[]
The Pre-Release (current) City Centre unifies beta's Classical centre with the Town Hall (Building). The superceding building still appears to be the Metropolis (Building)
Gallery[]
Resource |
Quarry • Logging Camp • Farm • Iron Mine • Fishery • Coal Pit • Oil Well • Aluminium Plant |
Primary |
Village Centre City Centre • Parade Ground • Library Research Lab • Market • Lodging |
Service |
Storehouse Warehouse • Customs house • Museum • Blacksmith Gunsmith |
Military |
Barracks • Stable Vehicle Bay • Armoury • Watchtower Aerodrome |
Resource Enhancers |
Factory • Sawmill • Mason • Processing Plant • Tax Office• Foundry • Coke Furnace |