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Revision as of 20:11, 8 May 2012

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An Armoury can be accessed by researching Armoury through a Library. It is required for artillery units such as Ballistae, Catapults, and Trebuchets. A level 3 Armoury is also required to build the Wonder: Leonardo's Workshop.

It is unknown if the Armoury is replaced in siege unit production, however the Factory, Gunsmith or Army Fort are possible replacements.

Costs

 Level  Cost  Time 
 Food   Wood   Stone   Iron   Coal   Oil   Aluminium 
 1 (Classical  1200   4800   4800   2400   -   -   -   2:00:00 
 2 (Classical  -   -   -   -   -   -   -   ?:??:?? 
 3 (Classical  ~2000   9600   9600   9600   -   -   -   10:15:00 
 1 (Feudal  3400   13,600   13,600   13,600   -   -   -   4:00:00 
 2 (Feudal  6800   27,200   27,200   27,200   -   -   -   8:00:00 
 3 (Feudal  3400   13,600   13,600   13,600   -   -   -   4:00:00 
 1 (Renaissance  6900   27,600   27,600   27,600   -   -   -   4:00:00 
 2 (Renaissance  6900   27,600   27,600   27,600   -   -   -   8:00:00 
 3 (Renaissance  10,350   41,400   41,400   41,400   -   -   -   12:00:00 
 4 (Renaissance  10,350   41,400   41,400   41,400   -   -   -   24:00:00 
 1 (Imperial  12,000   -   48,000   48,000   48,000   -   -   4:00:00 
 2 (Imperial  12,000   -   48,000   48,000   48,000   -   -   8:00:00 
 3 (Imperial  18,000   -   72,000   72,000   72,000   -   -   12:00:00 
 4 (Imperial  18,000   -   72,000   72,000   72,000   -   -   24:00:00 
 1 (Industrial  24,000   -   -   96,000   96,000   96,000   -   4:00:00 
 2 (Industrial  24,000   -   -   96,000   96,000   96,000   -   8:00:00 
 3 (Industrial  36,000   -   -   144,000   144,000   144,000   -   12:00:00 
 4 (Industrial  36,000   -   -   144,000   144,000   144,000   -   24:00:00 
 1 (Modern  15,000   -   -   60,000   -   60,000   60,000   4:00:00 
 2 (Modern  15,000   -   -   60,000   -   60,000   60,000   8:00:00 
 3 (Modern  45,000   -   -   180,000   -   180,000   180,000   12:00:00 
 1 (Future  50,000   -   -   200,000   -   200,000   200,000   4:00:00 
 2 (Future  100,000   -   -   400,000   -   400,000   400,000   8:00:00 
 3 (Future  150,000   -   -   600,000   -   600,000   600,000   12:00:00 

Effects

Level Workers needed Reduced artillery training time Reduced artillery training cost Requirements Unlocked Units
Building Required Research Required
1 (Classical) - 5% 5% Parade Ground 1 (Classical) - Ballistae (Unit)
2 (Classical) - ?% ?% - Armourer Training Polyboli (Unit)

Scorpios (Unit)

3 (Classical) - ? ?% - Armourer Training -
4 (Classical) - ?% ?% Brotherhood Society Armourer Training -
1 (Feudal) 300 8% 8% Parade Ground 1 (Feudal) - Catapults (Unit)
2 (Feudal) 300 9% 8% - Arms Depot Onagers (Unit) Magonels (Unit)
3 (Feudal) 300 30% 20% - -
4 (Feudal) ? ?% ?% Brotherhood Society -
1 (Renaissance) 400 10% 10% Parade Ground 1 (Renaissance) - Cannon (Unit)
2 (Renaissance) 400 11% 10% - -
3 (Renaissance) 400 ? ? - Guarded Depot
4 (Renaissance) 400 ? ? Brotherhood Society -
1 (Imperial) 500 13% 12% Parade Ground 1 (Imperial) - Artillery (Unit)
2 (Imperial) 500 13% 13% - -

Field Guns (Unit)

3 (Imperial) 500 14% 13% - Precision Tooling

Maxim Gun (Unit), Long Guns (Unit)

4 (Imperial) 500 14% 14% - -
1 (Industrial) 700 0% 0% Parade Ground 1 (Industrial) -
2 (Industrial) 700 15% 8% - -
3 (Industrial) 700 25% 15% - Machine Tooling
1 (Modern) 900 0% 0% Parade Ground 1 (Modern) -
2 (Modern) 900 15% 8% - -
3 (Modern) 900 25% 15% ? ?
1 (Future) 1200 0% 0% ? ?
2 (Future) 1200 15% 8% ? ?
3 (Future) 1200 Graphene Munitions
4 (Future) 1200
5 (Future) 1200

Gallery